Heresy
The albatross of my efforts to date has been a project to create the Heresy RPG, based on the CCG by Last Unicorn Games. Heresy has gone through so many incarnations to date that I've lost track; it has served as a lens through which my own progression in understanding has been focussed. This site exists in part as a recognition that this project is simply too important to me, and too large, to do from a blind start. You will not find it here. You may, however, find a number of things which once were part of that design, filtering their way down the food chain. Someday. Someday we tackle the big guy.
The Last Supper
Submitted to the 2005 Iron Game Chef competition, and to be developed further into publication, The Last Supper is a one-evening LARP where players take the roles of the apostles of Christ during their last meal together. Through a series of narrated cutscenes the players explore not only the opinions and interpretations they form as apostles, but also the world that will develop as a result. For more information check out the IGC forum where the judges' verdict is coming any day now.
The Oath of Stars
Negotiations are underway with the guys at Drifwood Publishing to put out The Oath of Stars, a romance of starfighters, a space opera in the Arthurian tradition. Using a variation on The Riddle of Steel's engine, dogfighting becomes the honorable battle which proves truth, glorifies love and defends the weak.
A Swiftly Tilting City
Building off of a finalist entry in the 2003 Origins in-person Iron Game Chef, you get A Swiftly Tilting City. On a world where the weight of moral deeds is real... In the city of Dé, where every man is a scholar and an artist, a thinker and a duellist, a lover and a lord... At the axis of the world... right and wrong can tip the very planet and send the stars' dance into new arcs. A game of nobility, treachery, and art, where every mask hides two faces. Currently under revision to include a core mechanic based on the Prisoner's Dilemma.
Apocalypse Hajj
Some of the most recent work on Heresy deserves to break out and stand alone. With a working title of Apocalypse Hajj, this game will explore the concept of pilgrimage and the question of how people choose to live when the chains of the past are broken.