Monday, May 30, 2005

And it's done.

With less than ten minutes to spare before the 11:59PM EST deadline, c'est fait. I'm very, very pleased with how this baby turned out; this may be no Dogs in the Vineyard, but I reckon I've got a shot at the title.

Among other things, where you needed to pick at least one of six rules limitations, The Last Supper ends up using five of the six. I'm betting that's a record, especially because IMO none of them is forced; the use of colour was one I hadn't planned to use, but ended up implementing because it turned out to be necessary to solve one of the needs of the design.

The game can be found here in its current form, including some fonts which you'll need to install before opening it. PDF and so forth can come later. (Edit - the zip file at that link now contains PDF versions kindly converted by Iron Chef Mischka. Enjoy.)

Who's up to helping with a playtest?
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Friday, May 27, 2005

Destroying or Reworking

Been pretty quiet here; my thanks to those who haven't completely given up on me. It's been a rough few weeks in our house, for some reason; everyone has been stressed (for me it's mostly work stress and mild depression) and nobody's got the steam to support the others properly. Self-reinforcing phenomenon of the worst kind.

However, I'm (wobblily) on the move upward, with oscillations. So far so good, apart from the hacking cough I've been suffering for the last week-plus.

For your delectation, and as a reward for tuning in, you get two grandiose links. One of them is my own work, for the Iron Game Chef competition: The Last Supper. So far I'm pretty happy with it, though I need to work on that endgame. Screw the math, run with absolutes and privileges, man.

The other is simply cool. Top Ten Ways To Destroy The Earth. No kidding.
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